Asteroids!
So today is all about the environment and environment code. Working out the kinks etc. It's rather productive, I'm looking to get resources working so I need this section working to encourage ore mining.Not much else has been happening: attempting to externalize some of that starting code though that has a long way to go. I've also begun working on sprite masks for more precis object collisions, well rather cleaner collisions.
More coming soon.
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